How to Convert Psd to HTML – Step By Step Guide Converting a Design From PSD to HTML
Today I am going to tell you how to convert PSD to HTML.
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There almost no efforts you should make if using the automated PSD to HTML/CSS conversion. Almost everything will be done by the service’s software in the automatic way. We do our best to fully automate the PSD to CSS conversion process, but it is not feasible to entirely automate such a creative activity as PSD to HTML slicing. You will significantly improve the quality of generated HTML/CSS markup if follow these simple rules.
Do not prevent generation of CSS3 styles for layers. When creating the PSD file use ‘Shapes’, ‘Layer masks’ and ‘Clipping masks’ extensively. At the same time, use only those layer styles which can be converted into CSS3 (all the styles, except: ‘Satin’, ‘Bevel & Emboss’, ‘Pattern Overlay’). Do not rasterize layers!
Mark certain layers with tags (hints) according to the PSD to HTML documentation. To convert Photoshop layer into a link, input form, list, table, etc you should mark it with a specific PSD to HTML tag.
Group layers logically. Some inexperienced web designers do not maintain good layers structure in PSD template. Professional web designers always unite layers logically into Photoshop layer groups and thus maintain strict structure in a PSD template. We recommend uniting all layers into logical groups (like header, content, footer, columns, etc.). It will help the service to create correct HTML document structure from your PSD design.
Merge layers of one image into one layer. Usually designers use several layers to represent one image (for example, logo or background may easily consist of 5-10 layers). Remember, that each visible Photoshop layer will be converted into a distinct HTML element. Usually, you don’t want to have 5-10 CSS layers to represent one image in your HTML markup. Put these layers into a distinct group and mark that group with a #merge tag. Another way to achieve same result is to convert these layers into a single Smart Object.
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