Coding Challenge #32.2: Agar.io – Part 2 (Networking with Socket.IO and Node.js)



This video is Part 2 of a Coding Challenge where I attempt to make a make a clone of of the popular multiplayer online game Agar.io. In this session, I implement the real-time multiplayer aspect of agar.io using socket.io and node.js.
***This video was reuploaded due to a technical mishap in the original upload. Sorry about that!***

Part I: https://youtu.be/JXuxYMGe4KI

Support this channel on Patreon: https://patreon.com/codingtrain

Send me your questions and coding challenges!: https://github.com/CodingTrain/Rainbow-Topics

Contact: https://twitter.com/shiffman

Links discussed in this video:
Agar.io: http://agar.io
Node.js: https://nodejs.org/en/
Socket.IO: http://socket.io/

Source Code for the Video Lessons: https://github.com/CodingTrain/Rainbow-Code

p5.js: https://p5js.org/
Processing: https://processing.org

For More Real-Time Collaborative p5.js Sketches: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6b36TzJidYfIYwTFEq3K5qH

For More Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH

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http://amara.org/v/VWo1/

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